Start with the way people play
Gameplay and prototypes
Test the core controls, rules and challenge with a playable prototype before expanding the game.
Worlds and interaction
Build levels, interfaces, animation and audio around the game’s visual direction and target devices.
Testing and release
Tune performance and controls on the agreed platforms, and prepare the release build and publishing materials.
Your deliverables
- Playable prototype and agreed game mechanics
- Game builds, levels and assets within scope
- Source code, testing results and release guidance
Before we scope the work
Share your game concept, reference games, target players, platforms and launch budget. Identify any existing artwork or audio you want to use.
Project questions
Can you build a small promotional game?
Yes. Browser games, event experiences and educational games can be scoped around a short, complete play session.

